Architectural Exterior Rendering PHOTOSHOP BREAKDOWN

What is happening ladies and gentlemen, this is Minh from Architecture Inspirations. In the previous videos of this series, you’ve seen me transferring a Revit model to Sketchup, then apply materials and finally render it with Vray. Today I’m gonna show you a breakdown of my post-production process in Photoshop. Let’s get started. The first thing I do is open Photoshop and import my files that I’ve saved after the rendering. This include the VFB Channels and most importantly the Raw render that I use as the base image. The VFB channels can be anything that you’ve chosen to export prior to your rendering. The most useful one for me is the Material ID which I’ve mentioned in the last video. Sometimes I’d also like to export other channels like the Z-depth, Reflection, and Refraction channels After importing the render files as different layers, I only leave the base image on and turn all of the other VFB channels off and save them for later. There are essentially two parts that make up background, first is the sky, and second is the surrounding buildings. Adding a sky to your rendering is one of the easiest thing to do in Photoshop, but I advise you not to overlook this part because the sky really sets the mood for the whole image. If you want to know some tips on choosing a perfect sky for your image, Alex Hogrefe wrote an amazing post on this topic. I’ll put the link in the description box below so you can learn it from the master himself. The second part of the background is the surrounding buildings, which is just as important because this will show the context of the site. Without it the viewer will question: where the f*** does this take place? is on an island? or is it just floating in space? Adding background buildings is necessary if you have empty spaces in your rendering like I do in this one. I didn’t model anything there because sometimes it’s just easier to add surrounding buildings later in Photoshop I usually don’t spend a ton of time on this it doesn’t need to be perfect because it’s such a small part of the image that most people don’t even notice the flaws. The ground plane consists of well anything that’s on the ground Like the grass or additional texture that makes your rendering looks more realistic such as these textures that I’ve overlay on top of the roads and curbs. Adding trees, cars, and people to your image is really important because it really make the scenery more lively and exciting. There are two ways to add these entourage in your rendering, One is by using 3D components of them in your model and render it altogether. Two is to use 2D cutouts later in Photoshop. You can always use a combination of both, like for this rendering here, I found that using 3D model of the cars and 2D cutouts of the people and trees worked best for me. Now that you got the hard stuff out of the way, It’s time to have some fun and add some sweet effects to your image, like: Fog Depth of Field Tilt shift Motion Blur Bloom effect Lens Flare You name it just add whatever feels right for you. Now that your image is complete, finish it off using plugins. Google has a plugin for Photoshop called Google Nik Collection. It used to cost money but is now completely free so grab it while can and use it to make your rendering look f***ing awesome I’ll leave the link in the description box below so you can try it out yourself. I’ll also leave a link of this article by Alex, in which he gives some amazing tips on managing your Layers in Photoshop. This video was actually inspired by that article so I gotta give him tons of credits for that. And that’s all I have for today, but that’s not all that I have to say about this topic. You know everything that we just went through, I will create a more thorough step-by-step tutorial for each of these process in the upcoming weeks so Smash that subscribe button if you want to see more. Stay inspired guys, and I will see you, next time.


  1. Caio Augusto November 3, 2016 at 4:06 am

    OMG! Thank u so much for this tricks 🙂

  2. TheSketchUpEssentials November 3, 2016 at 9:16 pm

    There is a lot of good stuff in this video. Really enjoyed it!

  3. saw kolarov November 4, 2016 at 11:25 am

    really inspiring Bro 😉 .. can't wait for the next one ^^

  4. Masum Un Nabi November 5, 2016 at 2:14 pm

    hoping to get more detailed tutorial from you. thanks from the bottom of my heart. your tutorial too good.. 🙂

  5. Rizqi Fauzi Pradana November 6, 2016 at 1:46 pm

    WHOA! I really addict to your channel…

  6. شرف الدين الغرناطي November 7, 2016 at 9:25 am

    can't wait the next video

  7. Felipe Martins November 9, 2016 at 4:42 pm

    Great tips! Looking forward to the next tutorials!! Congrats!

  8. Alaa Al-Ghadban November 13, 2016 at 9:36 pm

    man this is so great good jop
    can you make a tutorial for this seen?
    good it up man 😀

  9. Web Foxed November 29, 2016 at 5:35 am


  10. Humzah Uzzaman December 12, 2016 at 4:24 pm

    Great content! Quick question, at what stage do you use the VFB channels in Photoshop?

  11. Daniel Morgado January 14, 2017 at 3:04 am

    Hey man! I passed through your Vray playlist, you have no idea how much you helped me. Im on charge of the graphic part of a small company, I basically do the renders of all of the projetcs. You're amazing man, you'll be bigger!! Can't wait for the next videos, keep it going! Thanks a lot!

  12. mac guinto January 18, 2017 at 7:28 pm

    How do you add some reflection of the sky on your glazing bro? Via sketchup and vray or you also do it in PS? Thanks!

  13. Aloygjd February 25, 2017 at 5:22 am


  14. Architectural Aesthetics March 19, 2017 at 1:05 am

    really well presented. Thanks for introducing me to the google nix photoshop plugin. Instant sub!

  15. Lukman Hakim March 25, 2017 at 3:03 pm

    omg i am so thankfull finding your channel. got some issues about all the sketchup and postpro. thank you so much dude keep inspiring 🙂

  16. Guilherme Darabas April 26, 2017 at 6:29 am

    Good job! Thanks.. keep on sharing your tips..

  17. Katherine Tay May 12, 2017 at 1:09 pm

    Thank you, awesome tips and references!!

  18. Duarte Braga June 7, 2017 at 2:46 am

    Your videos are perfect.
    Very clear instructions, useful information and the right amount of time.
    Congratulations and keep up the good job.

  19. Mansi Jain July 7, 2017 at 5:15 pm

    Really helpful! thanks a ton!

  20. Hamz ArchViz July 25, 2017 at 3:10 pm

    How to do the texture the ground plane sir? Like how to lift that grass. Thanks for the video though

  21. Revit Shop July 30, 2017 at 4:06 pm

    you are Vietnamese ?

  22. Anwar Liensky August 24, 2017 at 3:24 pm

    thanks sir 🙂

  23. Naveed Akber September 7, 2017 at 10:01 am

    you are the best ……

  24. craig creeks October 12, 2017 at 1:26 am

    does plugins don't work in photoshop CS3 ?

  25. komentor November 14, 2017 at 1:16 am

    gaddamit you mvp

  26. Nuzhat Anjum December 2, 2017 at 4:55 pm

    Very nice thank you so much..!! Architectural inspiration is one of best channels 👏..

  27. Edward February 10, 2018 at 2:35 pm

    From where you take all this stuff like grass, sky etc ? Thanks

  28. Be Professional November 14, 2018 at 1:12 pm

    Sir Please give me your nik collection …. With crack i am w8ing for u.

  29. Ilyaas Dalha March 10, 2019 at 8:07 pm

    we are on the line ……….very cool

  30. Designs by Jonathan June 20, 2019 at 1:28 am

    Maybe I should start at the top of the video list and go down, instead of bottoms up.. hey this video is 3 years old already! But… How do you export the VFB Channels in VR4.? It seems like things have been moved around!

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